league of legends/lol Part 2

League of Legends is a multiplayer online battle arena where players control a champion within short PvP [ Player vs  Player] or bot battles. April 1, 2015, there are 124 different champions from which to choose, all of which are classified by type (assassin, tank, support, etc.), which indicates the champion’s gameplay style. Players gain levels from killing the opposing team’s champions, controlled by players or bots, and minions that regularly spawn and attack the other team’s turrets, minions, and champions. In the classic game mode, the map is typically divided into three “lanes”, which are paths that spawned minions take; the “jungle”, an area between lanes where neutral monsters spawn; and “bases”, where players spawn and can purchase items. The three lanes are composed of the bottom, mid, and top lanes, which different champions tend to battle on based on their respective types. The jungle is sometimes considered a lane, where some champions tend to roam in order to collect buffs and assist in the other lanes freely. The player earns a small amount of gold every second passively but can earn more by getting the last hit on minions, destroying enemy towers (referred to as turrets) that guard the lanes, killing neutral monsters located in the jungle, and killing enemy champions. With this gold, users can buy a lot of items to strengthen their champion for the duration of the game. The game is ended by destroying the enemy team’s last structure on the map, called the “Nexus”, from which minions spawn. Other maps have variations of rules and objectives where each team’s Nexus loses health if the opposing team controls at least three of the five towers located around the map. The player is identified as a summoner and acts as the persistent element in the game. A summoner’s statistics and scores are tracked and are accessible to the player. Summoners gain experience points and other Points for each battle they are in. Experience points lead to persistent level gains for the summoner, up to a maximum level of 30. The benefit of gaining levels is unlocking Mastery Points and Rune Page slots (below) which improve the overall strength of the summoner’s chosen champion during battles. The summoner can also choose two “summoner spells”, which significantly impact gameplay and have a high cooldown rate while costing no mana. Previously in

  

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